Shodon
Class-based 2v2 online arena shooter with gamemode Oddball (the teams gather points by carrying around an artifact, the team gathering points the quickest wins)
Made with Unreal Engine 4
Logo art by Lisa Ehmer
This student project had six digital artists (plus two external), two programmers, a producer, an external sound designer and me as game designer to become what it now is. I took the part of writing a Wiki with pages about sounds, particles, UI, animations and countless others. As with my previous semester project, Pirate Fiesta, I implemented the character animations and most of the visual effects. Also I designed the main level 'Alien nest' along with multiple others who couldn't make it into the game.