Feral
Sci-fantasy-themed turn based strategy game
Made with Unity
Art by Armin Grbc, Samuel Bohren & Max Stulle
This student project was made possible with three artists, three programmers (me being one of them) and a producer. As the majority of the team has game design experience we didn't have a distinct game designer.
I implemented the basic gameplay mechanics like spawning, moving and attacking units as well as the gameplay-frontend, namely the mouse controls and the majority of the HUD.
As one of the game designers of this project I also wrote the design document.