gLike
AntMan

I drew Antman, after watching the amazing movie and I had to draw him. The lines create a base structure to tell what's what such as small details. The colors are causing a sense of realism such as his suit color and keep it true to the source. The texture is also creating realism such as his suits details. Tne value as well create a base of realism. Theres no space just a 2D surface and makes him look like he's jumping out and I also added another image behind him for fun. The shapes are used to create the general body structure.

Andy Panameno
Student Los Angeles, CA