During my proffesional career as a game artist I have worked on various sports titles. This page shows some of the work I have contributed to the genre.
Brewery Field, Bridgend, Wales. Modeled and textured by me for 'Rugby League 3' by Sidhe Interactive for the Nintendo Wii
Brewery Field, Bridgend, Wales. Modeled and textured by me for 'Rugby League 3' by Sidhe Interactive for the Nintendo Wii
Brewery Field, Bridgend, Wales. Modeled and textured by me for 'Rugby League 3' by Sidhe Interactive for the Nintendo Wii
ANZ Stadium, Australia. Modeling work for Sidhe Interactive's Rugby Challenge for Sony PS3, Xbox360 and PC
Stadium based on Stadio Flaminio, Rome. Modeled and texture work for Sidhe Interactive's 'Rugby Challenge' for Sony PS3, Xbox360 and PC
Stadium based on Stadio Flaminio, Rome. Modeled and texture work for Sidhe Interactive's 'Rugby Challenge' for Sony PS3, Xbox360 and PC
Stadium based on Stade de France. Modeled for Sidhe Interactive's 'Rugby Challenge' for Sony PS3, Xbox360 and PC
Rotorua Stadium, New Zealand. Modeled and Texture work for Sidhe Interactive's 'Rugby Challenge' for Sony PS3, Xbox360 and PC
Stadium based on Loftus Versfeld, South Africa. Modeled for Sidhe Interactive's 'Rugby Challenge' for Sony PS3, Xbox360 and PC
Sydney Footbal Stadium, Australia. Modeled and texture work for Sidhe Interactive's 'Rugby Challenge' for Sony PS3, Xbox360 and PC
Rugby ball for Sidhe Interactive's 'Rugby Challenge' for Sony PS3, Xbox360 and PC. Final texture was slightly different.
Player face textures for 'Rugby League 3' by Sidhe Interactive for the Nintendo Wii
Environment for 'Flick-Kick Aussie Rules' by Pik Pok for the Apple iPhone
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Production Work - Sports Games
During my proffesional career as a game artist I have worked on various sports titles. This page shows some of the work I have contributed to the genre.