Nissan Skyline 1978 - This car is actually only 50,000 triangles, which isn't really high poly, but it is becoming commonplace in video games these days. This model is rendered realtime in Rockstar's Grand Theft Auto 4. This car features working lights, breakable glass and full body damage.
Front view of the '78 Skyline. The car was exported and coded by myself. Programs used: Maya, Zmodeler2, Headus UV, Photoshop, SparkIV, G-Texture.
1972 Fiat 126 - Around 50,000 triangles. Rendered with Vray
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High-Poly Modeling

Here are a few High-Poly models

Tom Wydeven
3D Artist Falmouth, United Kingdom