Nike Swoosh Juice - Wanted to come up with a unique (read: fake) label for the tottle I modeled based on an old Dan Ablan Courseware video ... modeled and rendered in modo
Bliss - Dessert Sushi ... Marshmallow + Graham + Chocolate Ganache
Swiss Army Knife - Modeling's all finished and just starting in on materials and lighting... Render Time: 10s Render Engine: mental ray Notes: no GI
Loft v.001 - These renderings are (barely) based on a tutorial DVD I purchased a while back. I used 3ds Max's scanline renderer ... each render is about 30 seconds plus about 5 minutes of post in Photoshop (a blur here, an overlay there ...). You get the idea.
Loft v.001 - These renderings are (barely) based on a tutorial DVD I purchased a while back. I used 3ds Max's scanline renderer ... each render is about 30 seconds plus about 5 minutes of post in Photoshop (a blur here, an overlay there ...). You get the idea.
Loft v.001 - These renderings are (barely) based on a tutorial DVD I purchased a while back. I used 3ds Max's scanline renderer ... each render is about 30 seconds plus about 5 minutes of post in Photoshop (a blur here, an overlay there ...). You get the idea.
3dsMax | Scanline Render | 12s each | RPC people and cars.
3dsMax | Scanline Render | 12s each | RPC people and cars.
3dsMax | Scanline Render | 12s each | RPC people and cars.
3dsMax | Scanline Render | 12s each | RPC people and cars.
Submarine - Render Time: 5s Render Engine: Maya Software Notes: n/a
gLike
SubDivision Surface 3D Modeling
Gamal Prather
Minister of Culture \ Designer Los Angeles, CA