![](https://s3images.coroflot.com/user_files/individual_files/144382_pd6RtxpX3ScN1FJJNz_vvX3oO.jpg)
![](https://s3images.coroflot.com/user_files/individual_files/144382_j0j6iqxkwtzTZm7v_UExt47uc.jpg)
![](https://s3images.coroflot.com/user_files/individual_files/144382_j7BBizMZ0BMv8MqiL7bnLgMIj.jpg)
It's important to look at the history of the industry and brand your designing for.
![](https://s3images.coroflot.com/user_files/individual_files/144382_SuGGPFo6rLWEmlwCRH5_g1rwK.jpg)
Here I overlayed other contributing products to the gaming industry. The insights from this map helped me to define the direction of my project.
![](https://s3images.coroflot.com/user_files/individual_files/144382_dRtbBOKeExo1ybdLiKiWBAnrk.jpg)
3 initial concepts utilizing Wii technology and fundamentals
![](https://s3images.coroflot.com/user_files/individual_files/144382_qlHTbNvMoHsopSytgpH_W4aIC.jpg)
3 rudimentary forms exploring the "whole body movement" concept - All of these forms incorporate power, IR sensor, game input, and "body sensor" storage/charging.
![](https://s3images.coroflot.com/user_files/individual_files/144382_HQQAuFHpRHO3NzzSos3QoYH4y.jpg)
Iterations! - Lots of sketching to figure everything out. Below are photoshop iterations to visualize the facade of the device.
![](https://s3images.coroflot.com/user_files/individual_files/144382_0x6WMNzevBO9Rp3jMKtKNzBy7.jpg)
This product provides some awesome hardware. By creating a console which charges and stores wearable sensors, game developers can go crazy with motion tracking software.
![](https://s3images.coroflot.com/user_files/individual_files/144382_LV_DRLIAH3quO1GwX4s2m7mMq.jpg)
Wii Motion
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