Release trailer
First cutscene when starting the game.
Second cutscene, after the tutorial.
Promo art
Promo art
Promo art for an update on Android
Promo art
Promo art / shirt design
Some enemy animations. Animated free-hand, frame-by-frame.
Screenshot - Gameplay
Screenshot - Gameplay 2
Screenshot - Gameplay 3
Screenshot - Minigame
Screenshot - Cutscene
Collage of vehicles
Collage of destroyed vehicle debris
Concept art of a shield carrying reptilian enemy
Reference sheet of the player character(s)
Concept art of the game's mother ship
Reference sheet of a reptilian enemy
Reference sheet of a grey alien type enemy
Art style reference sheet for other artists
Design concepts for UI element functionality
Design concepts for in-app shop UI views
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Atomic Super Lander - Game Art & Animation

Atomic Super Lander was a mobile action/simulator game developed by bitWeird Games and published by Crescent Moon Games in 2016 to iOS and Android. I was responsible for most of the graphics and design of the game. Much of the game's character animations were drawn freehand frame by frame.

Petteri Saarela
Game designer, artist and animator Turku, Finland