College building daylight - Model created in Revit. Materials and lighting completed in 3DMax, and post production finished in Photoshop
College building Dusk - Model created in Revit. Brought into 3Dmax for Materials and Lighting. Post production done with photoshop
Before and After - This project involved taking an existing old building and convert it into a active and renvoated building. It involved using SketchUp's camera matching tool, matching the right perspective to the photo and then creating new and revised sidewalks, brick columns and fence. I also built the windows as the once were. Then after that I brought the SU file into 3DMax, added lighting and materials. Then I placed all of the changes into Photoshop and layed it over the original image for the final look.
Reception area - This image was created using SketchUp, 3DMax, and PhotoshopCS. The main model was modeled in SketchUp. The furniture was modeled in 3DMax2010. All the lighting and textures were completed in 3DMax 2010 using mental ray as the primary source for lighting and textures. Photoshop was used to place the 2d people in place as well as creating lighting effects to the lights.
Bus Transportation Depot - Client studying options on what a Bus Transportation depot would look like. It was modeled mostly in SketchUp. Model was then imported into 3DMax. Lighting, textures, and rendering was completed using Mental Ray. Post production was done with Photoshop CS
Light Rail Depot - Client studying options on what a Lightrail Transportation depot would look like. It was modeled mostly in SketchUp. Model was then imported into 3DMax. Lighting, textures, and rendering was completed using Mental Ray. Post production was done with Photoshop CS
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3D Architectural Renderings Exterior 2010
Michael Secrist
CEO/Visualization Director of F13 Design Studio, LLC Baltimore, MD