Learning to model 3D assets, creating textures and set it all in UDK
I made this park in UDK by learning to create trees, fence, gate, small bridge and stones I used as ground. Used 3D Max and little bit Zbrush for sculpting All textures and materials was made by me from scratch, and I know it is not ideal and there a lot of things I would do now different, but it is my first project in 3D so there are a lot of learning.