This fan favorite shader occupied the most time from play testers as it was really satisfying to interact with this evolving/dissolving ball
gLike
Interactable Shaders

For this project I wanted to explore how to interact with shaders in real time and how audio, particles and lighting can significantly enhance their effects.

View Website
Available
Freelance, Full-time, Moonlighting
Nace Train
Game Designer Brisbane, Australia