Ancient Candle Final - Advanced Maya Lighting & Texturing Still Camera 01 GI & UV's Imporper Render
Ancient Candle Final - Advanced Maya Lighting & Texturing Still Camera 02 GI & UV's Imporper Render
Ancient Candle Final - Advanced Maya Lighting & Texturing Still Camera 03 GI & UV's Imporper Render
Ancient Candle Final - Advanced Maya Lighting & Texturing Still Camera 04 GI & UV's Imporper Render
Ancient Candle Final - Advanced Maya Lighting & Texturing Still Camera 01 GI & UV's Imporper Render
Ancient Candle Preview - Preview of Lighting & Texturing Final...
Haunted Hallway Lighting & Texturing - Advanced Maya Lighting & Texturing Texture and light a 3D scene. The 3D scene has to look realistic. Make use of Mental Ray with Global Illumination, Irradiance Particles, Importons, Final Gather, Image based lighting (HDRI), Physical Sun and Sky or a combination of all depending on your project needs.
Haunted Hallway Lighting & Texturing - Texture and light a 3D scene. The 3D scene has to look realistic. Make use of Mental Ray with Global Illumination, Irradiance Particles, Importons, Final Gather, Image based lighting (HDRI), Physical Sun and Sky or a combination of all depending on your project needs.
Haunted Hallway Lighting & Texturing - Advanced Maya Lighting & Texturing Texture and light a 3D scene. The 3D scene has to look realistic. Make use of Mental Ray with Global Illumination, Irradiance Particles, Importons, Final Gather, Image based lighting (HDRI), Physical Sun and Sky or a combination of all depending on your project needs.
Haunted Hallway Lighting & Texturing - Advanced Maya Lighting & Texturing Texture and light a 3D scene. The 3D scene has to look realistic. Make use of Mental Ray with Global Illumination, Irradiance Particles, Importons, Final Gather, Image based lighting (HDRI), Physical Sun and Sky or a combination of all depending on your project needs.
Haunted Hallway Lighting & Texturing - Advanced Maya Lighting & Texturing Texture and light a 3D scene. The 3D scene has to look realistic. Make use of Mental Ray with Global Illumination, Irradiance Particles, Importons, Final Gather, Image based lighting (HDRI), Physical Sun and Sky or a combination of all depending on your project needs.
Musem Exterior Model - Advanced Maya Exterior Modeling Simple Exterior Model... Front View
Musem Exterior Model - Advanced Maya Exterior Modeling Simple Exterior Model... Lower Side View
Musem Exterior Model - Advanced Maya Exterior Modeling Simple Exterior Model... Bird's Eye View
LivingRoom Interior - Advanced Maya Interior Modeling Unfinished Interior Model...
LivingRoom Interior - Advanced Maya Interior Modeling Unfinished Interior Model...
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3D Maya Work
Miranda Meckling
Motion & Graphic Designer Corpus Christi, TX