gLike
Space Clue

This project was developed for a class in Fundamentals of Game design. This project is a re-design of the board game Clue featuring a board overhauled both in layout and aesthetics. The game draws from many cliches in science-fiction, including weapons such as the Ray Gun and the Brain Worm, and characters such as the Robot and the Pilot

Alexander Hambrock
Student in Mechanical Engineering and Product Design Minneapolis, MN