Living room furniture (and electronic componets on entertainment center) all modeled in SolidWorks and rendered in Hypershot. Materials used are: black marble, redwood, glass, and red suede. Other materials used on electronics.
Living room furniture (and electronic componets on entertainment center) all modeled in SolidWorks and rendered in Hypershot. Materials used are: black marble, redwood, glass, and red suede. Other materials used on electronics.
Living room furniture (and electronic componets on entertainment center) all modeled in SolidWorks and rendered in Hypershot. Materials used are: black marble, redwood, glass, and red suede. Other materials used on electronics.
Living room furniture (and electronic componets on entertainment center) all modeled in SolidWorks and rendered in Hypershot. Materials used are: white marble, acrylic, glass, and white leather. Other materials used on electronics.
Living room furniture (and electronic componets on entertainment center) all modeled in SolidWorks and rendered in Hypershot. Materials used are: white marble, acrylic, glass, and white leather. Other materials used on electronics.
Living room furniture (and electronic componets on entertainment center) all modeled in SolidWorks and rendered in Hypershot. Materials used are: white marble, acrylic, glass, and white leather. Other materials used on electronics.
Living room furniture (and electronic componets on entertainment center) all modeled in SolidWorks and rendered in Hypershot. Materials used are: brown composite, orange auto spray, tan leather, and glass. Other materials used on electronics.
Living room furniture (and electronic componets on entertainment center) all modeled in SolidWorks and rendered in Hypershot. Materials used are: brown composite, orange auto spray, tan leather, and glass. Other materials used on electronics.
Living room furniture (and electronic componets on entertainment center) all modeled in SolidWorks and rendered in Hypershot. Materials used are: brown composite, orange auto spray, tan leather, and glass. Other materials used on electronics.
Living room furniture (and electronic componets on entertainment center) all modeled in SolidWorks and rendered in Hypershot. Materials used are: black composite, acrylic, black leather, and glass. Other materials used on electronics.
Living room furniture (and electronic componets on entertainment center) all modeled in SolidWorks and rendered in Hypershot. Materials used are: black composite, acrylic, black leather, and glass. Other materials used on electronics.
Living room furniture (and electronic componets on entertainment center) all modeled in SolidWorks and rendered in Hypershot. Materials used are: black composite, acrylic, black leather, and glass. Other materials used on electronics.
Living room furniture (and electronic componets on entertainment center) all modeled in SolidWorks and rendered in Hypershot. Materials used are: black marble, black composite, black suede, and glass. Other materials used on electronics.
Living room furniture (and electronic componets on entertainment center) all modeled in SolidWorks and rendered in Hypershot. Materials used are: black marble, black composite, black suede, and glass. Other materials used on electronics.
Living room furniture (and electronic componets on entertainment center) all modeled in SolidWorks and rendered in Hypershot. Materials used are: black marble, black composite, black suede, and glass. Other materials used on electronics.
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Living Room Furniture

Living Room Furniture

Jeremy Thayer
Designer III Houston, TX