A look into the use of Godrays and negative lighting techniques to create a detailed scene and demonstrate its applications to 3D models.
This render demonstrates the ability to capture realistic sunlight in a 3D project.
Another look into Godrays with the addition of semi-transparent objects (leaves) and their interactions in the environment.
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A Study of Lighting

A collection of my favorite renders made in Blender demonstrating a general understanding of lighting and modeling.

Available
Freelance, Full-time, Moonlighting
Jaren Kirkman
3D Artist, Game Designer, and Graphic Designer Lynnwood, WA