Overview shot of starting point of level.
View from first switch. Second switch can be seen.
View from second switch. Third switch is revealed.
View from third switch. Fourth switch is revealed.
There are a few teleporters in the level that are activated by walking onto their hitbox.
A fire resistance power-up and the damage field next to it. It's impossible to walk across without the power-up.
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Blueprint Actors Assignment (2022)

These are some pictures of my Blueprint Actors Assignment for my first game development class using Unreal Engine 4. For this assignment, we were supposed to show an understanding of blueprints in Unreal 4. In this project, I used blueprints to make a spawning bridge, damage areas, activatable switches, lights that show progression, teleporters, and power-ups. I also experimented with suggesting the progression of the player by making each switch show the location of the next switch when reached. This project is special to me because it's the first thing I ever made resembling a game.

Jacob Groth
Game Designer Crystal Lake, IL