Testing the Waters
2010-2012
This was a series of experiments to better familiarize myself with fluid dynamics.
Animation took precedence, so the rendering quality is low in most of these videos.
There was much more to learn, but I decided to turn my attention to character creation instead.
some things I had yet to try:
* objects floating in turbulent water
* rain hitting puddle
* character interaction with fluids
* waterwheel
* objects morphing into fluids
* erosion