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Vray!
Testing my hands on this wickedly fantastic render engine.
It's so amazing! You just need to do lot of RnD on it's shader and engine.
Model by frugurt at tf3dm.com
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Render Passes for the previous self project
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MOTU-PATLU. A Nickelodeon India asset.
Lighting Texturing done for my recent studio www.m9fx.com.
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MOTU. A Nickelodeon India asset.
Lighting Texturing done for my recent studio www.m9fx.com.
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PATLU. A Nickelodeon India asset.
Lighting Texturing done for my recent studio www.m9fx.com.
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Character lighting for my studio's portfolio (www.m9fx.com).
Done in Vray, final resolution of 2500*2500 pixels at 150Dpi.
1hr28minutes in rendering.
Comped in Photoshop.
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Cinema4D along with Photoshop's wide screen effect.
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Testing 3ds max with Vray for paramount like mountain render.
Clouds are in post.
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A new vfx shot I am working upon (not my original concept but own personal RnD work).
Will take another 60+hrs to render the sequence of 300 frames.
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A cool and funky motion graphic on which I have recently started working upon. (personal work)
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3D Model ( <60k ploygons)
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3D Model + Texturing ( <60k ploygons)
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Close up of one of the part of Conceptual Train Platform Scene
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WRAPPING TEST IN CINEMA 4D.
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FINAL DESTINATION 5 Scene Trial.
Figuring out how to they did that.
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Vintage Telephone
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Ongoing work for the 24FPS competition, participating in individual 3d generalist.
Creating a funny potato chips advertisement.
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The new form of the minigun
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Hard to texture (footballs/spherical shapes)
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Different
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SnipK
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XT-7, the nuclear powered Tank
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Testing my FX skills.
Using 3ds max's cloth,skin warps,camera projection, particle system for creating an epic mythological scene.
Seen here : 30% of WIP
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Modeled,textured
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Black Version
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Cartoonised
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The Murder Scene
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Created in 15minutes
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CG lighting and modeling
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Composting of 3d on real footage - The still of the works which I have finished in Autodesk 3d Studio Max.
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CG lighting - The still of the works which I have finished in Autodesk 3d Studio Max.
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Composting of 3d on real footage - The still of the works which I have finished in Autodesk 3d Studio Max.
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Displacement to create Realistic Rust
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Created, Textured, Lighted and rendered
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Atmospheric Lighting
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First 3d assingment
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CG Lighting and modeling - The still of the works which I have finished in Autodesk 3d Studio Max.
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CG lighting and modeling - The still of the works which I have finished in Autodesk 3d Studio Max.
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Gold Texturing
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CG Human Model in creation - The still of the works which I have finished in Autodesk 3d Studio Max.
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Sea-Side
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Mud
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Tunnel
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CG lighting and modeling - The still of the works which I have finished in Autodesk 3d Studio Max.
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