AudioSwap MP3 Player - This breakdown of the design process is an extended look at some of the essential factors that contribute to the formulation of a design. This MP3 player would allow users to wirelessly send MP3 files to one another, and to a wireless speaker- for free. It allows a group of users to combine their music into one list and transmit it through one speaker, all without cords or payments.
Intro
Views - Front, Side, Back
Here you get an idea of where the headphone jack, the usb slot are situated. There is also a clip so you can easily attach the MP3 player to clothing.
Description - What does the AudioSwap do?
Product Ecosystem - What technology is involved, where is the product sold, how do users find out about it/ get help, compatibilities?
Key Functions - Physical and functional attributes.
The AudioSwap Speaker - This speaker can recharge by USB, or use a retractable wall plug. It can also dock and charge the AudioSwap as well. This Speaker transmits music wirelessly from the AudioSwap and thus can transmit from multiple devices at once, with a host device dictating what to play from who. It can sit on a table top or wall mount with a hook.
Programs With Similar Uses to the Audio-Swap - These are programs, websites, or services that the user may already be exploring to achieve the same experience as the Audio-Swap
Experience Framework - This Framework defines the Audio-Swaps capabilities and the resulting affects on the user's lifestyle.
Personas - By researching potential user lifestyles, the process of product formation becomes a creation of feedback and accommodation.
How do potential users' live, behave, interact, socialize, discover? What are the unifying aspects that one would incorporate in the design to offer everyone a better way to do what they do and evolve?