Scramble - Arcade Game - C++
Scramble is a 2-D side scrolling arcade game from the 1980s. I have recreated it in Visual Studio using C++, SFML and an arcade SDK. This was an individual project created between March 2014 - May 2014
There are four different game stages: Comets, Saucers, Boss and Break.
The break stage is a five second window between each stage to give the player a short rest between stages. There is a break stage after every round.
Every second that the player survives they are awarded 20 points.
When the player has completed the boss stage they will have a break stage and then start the comet stage over again, the speed of the comets and saucers will be increased every time the boss stage is completed.