Poker - Card Game - C++
This is a card game that I created in C++ using SFML and a card game SDK. The game is a basic version of poker.
The goal of the game is to get a better hand than the opponent, this will be determined at the end of the game.
When the game has been completed the game will return to the first stage and the game will continue as a loop.
The main mechanic for this game is the use of game states. The game states used in the game are as follows: Initialise, StartScreen, Revealing, CardChange1, PlayerTwo, Revealing2, CardChange2, P1AssignScore, P2AssignScore, Compare, Winning. All of these game states are required to do different task, although some of the game states are similar they all perform unique tasks.