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This is a university project I worked on with 5 other people. The team members were:
- Roman Cros
- Julien Plamondon
- David Céré
- Maxime Rioux
- Clément Roger
- Félix Marcoux (Me)
I mainly worked on the character's controls such as the movement, the slingshot and scavenging mechanic, as well as a rudimentary inventory system allowing the player to pick up keys and throwable rocks. Finally, I implemented most of the sounds in the game with the Wwise sound bank initially made by Roman and also provided assistance whenever our team encountered bugs on various stages of development. Most of the assets came from an asset pack bought on the Unity store, with some animations added afterwards by Roman.
I am proud of how this project turned out even if some things could be fixed, like the difficulty of the last level which could have been toned down. The game was also played by Tommy Gaudet during a Twitch stream on his DouteuxTv1 channel, which is the first time a game I worked on was shown.

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Félix Marcoux
Video game design student Longueuil, Canada