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Unity 5: 1st Person Adventure Prototype

For this project I wanted to approach Unity 5 with a first person adventure styled level in mind. So I created a small town to spawn quests from. Added and coded weapon usage, an enemy encounter, and quest inventory. Also put an NPC to give out said quest with dialogue when interacted with. I also wanted to have some collectables so I was able to animate and script coin rotation, & coin collection in JavaScript. As well as adding ambient music, a title screen that animates, and coded the button prompts to take the player from the the Title screen to the in-game level as well as quit the game.

Eric Petit-Frere
Level and Game Designer Long Beach, CA