Human Cloth_Realtime Base cloth in Marvelous designer Highpoly Sculpt in Zbrush. Retopology in Maya. Baked in marmoset and textured in Substance Painter. Realtime Render in Marmoset toolbag and highpoly render in Arnold.
Human Cloth_Realtime Base cloth in Marvelous designer Highpoly Sculpt in Zbrush. Retopology in Maya. Baked in marmoset and textured in Substance Painter. Realtime Render in Marmoset toolbag and highpoly render in Arnold.