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Nintendo Trade Show Elements

This represents a tiny fraction of the trade show, environmental, and event graphics I have worked on for Nintendo during the 12 years I was at Warp Exhibits. My work is the "last mile", taking rough FPO layouts and high-res art assets and creating print ready files from scratch that can measure in the gigabytes individually. I have worked on hundreds of art assets for dozens of events, such as E3, PAX events and Comic Cons all over the United States.

Tension fabric graphic on aluminum frames, dye-sublimation prints onto polyester.

2008 - 2012

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Daniel Sniadoski
Production Designer, Packaging Kent, WA