Donut Escape
Roguelike game created with Engine 5 and C++. In this game the player is a donut that is trapped in the middle of a dungeon and needs to find a way out.
The game starts in a room and all the rooms around will be randomly generated, meaning that the dungeon will be different every time the game is played. In each room the enemies and his type are also randomly generated.
To fight the enemies the player can throw 3 different types of projectile (fire, water and plant) that will do more or less damage to the enemy depending on his type.
There are also other pickups to help the player, that can be use to buy things in the shop, recover health or increment the player's power.
As the time passes the level of all the enemies in the dungeon is incremented as well as their power.
The objetive is to find the boss of the dungeon, get his key and use it to open the final door.
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