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Sliding Mechanic

Github: https://github.com/D3ATH94/SlidingMechanic

Youtube: https://www.youtube.com/watch?v=CPpmwcO38eM

Here's a sliding mechanic I made in UE4 for a first person shooter game.

This was actually a bit more tricky to implement than what it seemed, since it involved having to dynamically alter the capsule component in order for the collision to work properly.

I definitely wish I could have a pair of legs, so that way I could pull off the illusion better, but for what it's worth I think I did a pretty good job given what I had.

Bruce Crum
Game Developer Houston, TX