David & Gook Week 5: Prototyping UI, Checkpoints, Health, and Coins
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David & Gook Week 5: Prototyping UI, Checkpoints, Health, and Coins

-Created checkpoint system for falls and player deaths
-Added UI for player death with try again, main menu, and exit game buttons
-Created coin pickup for player currency
-Added coin to enemy drop at 0 health
-Built minor health pickup that restores 25% or less to player until they reach 100% health

Available
Freelance, Full-time
Ashton Sanders
Game Designer Gainesville, GA