Final gameplay video.
Title screen
Example level 3 gameplay.
Example level 4 gameplay.
Example level 5 gameplay.
Example level 6 gameplay.
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Aquarius Emblem

A tactical game created in conjunction with 6 other individuals for USC's CSCI 526: Advanced Mobile Devices and Games course in Spring 2023. Created with Unity2D. Currently, the team is making considerations on publicly releasing the game on itch.io.

A playable GitHub Pages link to the game has been included.

Served as parts of the AI and (User) Guidance teams. Personal responsibilities/implementations include enemy AI functionality, level design, piece movement and abilities, and art asset implementation.

Aquarius Emblem is a chess-like tactical game where players race against an enemy AI to capture the enemy planet. To do so, players are encouraged to utilize unit synergies. Each piece has a specific functionality that can be modified when adjacent to certain other pieces, providing for interesting behavior and strategic possibilities.

A full list of game credits can be found under the Credits tab in the GitHub Pages game link.

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Full-time
Ann Yan
Game Designer Los Angeles, CA