Main Menu Screen
Unity SceneView
Turn Move Selection Menu (animated)
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Paper Mario Battle Demo

I partially recreated Paper Mario's battle system as a learning project. I made it in my free time after work. Current iteration has systems for attacks, items, turn management, and menuing. Everything is fully animated using mostly 2D rig based animations along with some traditional 2D animation and 3D animation. Every asset used in the game with the exception of sound was made by me using Krita and Blender*. All code for the project can be downloaded from my github along with a playable build.

*One of the dust particle effects is using a 3D game kit texture

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Andrew Case
Game Programmer Madison, WI