The player's caracter
enemy n°1 : follow the player to touch him. Can not be killed -> add it with another enemy to get a stronger enemy that may be killable.
enemy n°2 : jump and do a zone atack on landing. Can not be killed -> add it with another enemy to get a stronger enemy that may be killable.
enemy n°3 : shoot the player. Can not be killed -> add it with another enemy to get a stronger enemy that may be killable.
enemy n°4 : charge and dash quickly to the player. Can be killed.
The boar or the Arena
A Game just started
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Square Rooted

This game was created bye my team and me at the Global Game Jam at Strasbourg.
Square Rooted is a child fantasy : the child needs to learn how to do a square root so he learn it by fantasying in it's drawing. The game is about the child portrayed as a manga caracter battling against number with its square root blade. Colidoing two number with each other sums up the two and you can only kill square rootable numbers !
Can you survive long enough to defeat all the enemies ?

For this game i developped all the player and enemy 1 (base : improved by a teammate), 2, 3 and 4 mechanics and I animated all caracters.

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Available
Full-time, Moonlighting
Garip Kusoglu
Developer Strasbourg, France